examples/ffd/src

This folder contains the core application source.

Table 14 FFD src

Filename/Directory

Description

gpio_ctrl directory

contains general purpose input handling and LED handling tasks

intent_engine directory

contains intent engine code

intent_handler directory

contains intent handling code

rtos_conf directory

contains default FreeRTOS configuration headers

app_conf_check.h

header to validate app_conf.h

app_conf.h

header to describe app configuration

config.xscope

xscope configuration file

ff_appconf.h

default fatfs configuration header

main.c

main application source file

xcore_device_memory.c

model loading from filesystem source file

xcore_device_memory.h

model loading from filesystem header file

Audio Pipeline

The audio pipeline module provides the application with three API functions:

Listing 1 Audio Pipeline API (audio_pipeline.h)
void audio_pipeline_init(
        void *input_app_data,
        void *output_app_data);

void audio_pipeline_input(
        void *input_app_data,
        int32_t **input_audio_frames,
        size_t ch_count,
        size_t frame_count);

int audio_pipeline_output(
        void *output_app_data,
        int32_t **output_audio_frames,
        size_t ch_count,
        size_t frame_count);

audio_pipeline_init

This function has the role of creating the audio pipeline, with two optional application pointers which are provided to the application in the audio_pipeline_input() and audio_pipeline_output() callbacks.

In FFD, the audio pipeline is initialized with no additional arguments, and instantiates a 3 stage pipeline on tile 1, as described in: Audio Pipeline

audio_pipeline_input

This function has the role of providing the audio pipeline with the input frames.

In FFD, the input is received from the rtos_mic_array driver.

audio_pipeline_output

This function has the role of receiving the processed audio pipeline output.

In FFD, the output is sent to the intent engine.

Main

The major components of main are:

Listing 2 Main components (main.c)
void startup_task(void *arg)
void vApplicationMinimalIdleHook(void)
void tile_common_init(chanend_t c)
void main_tile0(chanend_t c0, chanend_t c1, chanend_t c2, chanend_t c3)
void main_tile1(chanend_t c0, chanend_t c1, chanend_t c2, chanend_t c3)

startup_task

This function has the role of launching tasks on each tile. For those familiar with XCORE, it is comparable to the main par loop in an XC main.

vApplicationMinimalIdleHook

This is a FreeRTOS callback. By calling “waiteu” without events configured, this has the effect of both MIPs and power savings on XCORE.

Listing 3 vApplicationMinimalIdleHook (main.c)
asm volatile("waiteu");

tile_common_init

This function is the common tile initialization, which initializes the bsp_config, creates the startup task, and starts the FreeRTOS kernel.

main_tile0

This function is the application C entry point on tile 0, provided by the SDK.

main_tile1

This function is the application C entry point on tile 1, provided by the SDK.