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# Mixer

Since the mixer has no I/O the instantiation is straight forward. Communication wise, the mixer threads are inserted between the AudioHub and Buffering thread(s)

It takes three channel ends as parameters, one for audio to/from the buffering thread(s), one for audio to/from the AudioHub thread and another one for control requests from the Endpoint0 thread.

The mixer task will automatically handle the change in mix count based on the current sample frequency (communicated via the data channels from the buffering task).

An example of how the mixer task might be called is shown below (some parameter lists are abbreviated)

    chan c_aud_0, c_aud_1, c_mix_ctl;

    par
    {
        XUA_Buffer(..., c_aud_0, ...);

        mixer(c_aud0, c_aud_1, c_mix_ctl);

        XUA_AudioHub(c_aud_1, ...);

        XUA_Endpoint0(..., c_mix_ctl, ...);
    }