I²S/TDM¶
I²S/TDM is typically fundamental to most products and is built into the XUA_AudioHub() thread.
In order to enable I²S/TDM one must declare an array of ports for the data-lines (one for each direction):
/* Port declarations. Note, the defines come from the XN file */
buffered out port:32 p_i2s_dac[] = {PORT_I2S_DAC0}; /* I2S Data-line(s) */
buffered in port:32 p_i2s_adc[] = {PORT_I2S_ADC0}; /* I2S Data-line(s) */
Ports for the sample and bit clocks are also required:
buffered out port:32 p_lrclk = PORT_I2S_LRCLK; /* I2S Bit-clock */
buffered out port:32 p_bclk = PORT_I2S_BCLK; /* I2S L/R-clock */
Note
All of these ports must be 1-bit ports, 32-bit buffered. Based on whether the xcore is bus slave/master the ports must be declared as input/output respectively.
These ports must then be passed to the XUA_AudioHub() task appropriately.
I²S/TDM functionality also requires two clock-blocks, one for bit-clock and another for the master clock e.g.:
/* Clock-block declarations */
clock clk_audio_bclk = on tile[0]: XS1_CLKBLK_4; /* Bit clock */
clock clk_audio_mclk = on tile[0]: XS1_CLKBLK_5; /* Master clock */
These hardware resources must be passed into the call to XUA_AudioHub():
/* AudioHub/IO thread does most of the audio IO i.e. I2S (also serves
* as a hub for all audio) */
on tile[0]: XUA_AudioHub(c_aud, clk_audio_mclk, clk_audio_bclk, p_mclk_in,
p_lrclk, p_bclk, p_i2s_dac, p_i2s_adc);